EAnimSyncMethod

How an asset will synchronize with other assets.

Choose your operating system:

Windows

macOS

Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Animation/AnimationAsset.h

Include

#include "Animation/AnimationAsset.h"

Syntax

enum EAnimSyncMethod
{
    DoNotSync,
    SyncGroup,
    Graph,
}

Values

Name

Description

DoNotSync

Don't sync ever.

SyncGroup

Use a named sync group.

Graph

Use the graph structure to provide a sync group to apply.

Remarks

How an asset will synchronize with other assets.