ERootMotionRootLock::Type

Root Bone Lock options when extracting Root Motion.

Choose your operating system:

Windows

macOS

Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Animation/AnimEnums.h

Include

#include "Animation/AnimEnums.h"

Syntax

namespace ERootMotionRootLock
{
    enum Type
    {
        RefPose,
        AnimFirstFrame,
        Zero,
    }
}

Values

Name

Description

RefPose

Use reference pose root bone position.

AnimFirstFrame

Use root bone position on first frame of animation.

Zero

FTransform::Identity.

Remarks

Root Bone Lock options when extracting Root Motion.