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Module |
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Header |
/Engine/Source/Runtime/Engine/Classes/Animation/AnimNodeReference.h |
Include |
#include "Animation/AnimNodeReference.h" |
struct FAnimNodeReference
A reference to an anim node. Does not persist, only valid for the call in which it was retrieved.
Name | Description | |
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FAnimNodeReference() |
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FAnimNodeReference ( |
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FAnimNodeReference ( |
Name | Description | ||
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CallAnimNodeFunction ( |
Call a function if this context is valid. |
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OtherContext... |
ConvertToType ( |
Convert to a derived type. |
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NodeType & |
GetAnimNode() |
Get the node we wrap. If the reference is invalid or node is not of the specified type then this will return assert. |
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NodeType ... |
GetAnimNodePtr() |
Get the node we wrap. If the context is invalid or the node is not of the specified type then this will return nullptr. |
Name |
Description |
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FInternalNodeType |