FAnimNode_Root::SetName

Set the name of this root node, used to identify the output of this graph

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macOS

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References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Animation/AnimNode_Root.h

Include

#include "Animation/AnimNode_Root.h"

Syntax

void SetName
(
    FName InName
)

Remarks

Set the name of this root node, used to identify the output of this graph