FAnimNode_SequencePlayerBase::Initialize_AnyThread

Initialize function for setup purposes

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Override Hierarchy

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Animation/AnimNode_SequencePlayer.h

Include

#include "Animation/AnimNode_SequencePlayer.h"

Source

/Engine/Source/Runtime/Engine/Private/Animation/AnimNode_SequencePlayer.cpp

Syntax

virtual void Initialize_AnyThread
(
    const FAnimationInitializeContext & Context
)

Remarks

Initialize function for setup purposes