FAnimNode_StateMachine::GetStateWeight

Returns the blend weight of the specified state, as calculated by the last call to [Update()](API\Runtime\Engine\Animation\FAnimNode_Base\Update)

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References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Animation/AnimNode_StateMachine.h

Include

#include "Animation/AnimNode_StateMachine.h"

Source

/Engine/Source/Runtime/Engine/Private/Animation/AnimNode_StateMachine.cpp

Syntax

float GetStateWeight
(
    int32 StateIndex
) const

Remarks

Returns the blend weight of the specified state, as calculated by the last call to Update()