FAnimNode_StateMachine::IsAConduitState

Helper function to test if a state is a conduit

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References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Animation/AnimNode_StateMachine.h

Include

#include "Animation/AnimNode_StateMachine.h"

Source

/Engine/Source/Runtime/Engine/Private/Animation/AnimNode_StateMachine.cpp

Syntax

bool IsAConduitState
(
    int32 StateIndex
) const

Remarks

Helper function to test if a state is a conduit