FAnimNode_StateMachine::IsValidTransitionIndex

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References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Animation/AnimNode_StateMachine.h

Include

#include "Animation/AnimNode_StateMachine.h"

Source

/Engine/Source/Runtime/Engine/Private/Animation/AnimNode_StateMachine.cpp

Syntax

bool IsValidTransitionIndex
(
    int32 TransitionIndex
) const