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Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Animation/AnimNode_StateMachine.h |
Include |
#include "Animation/AnimNode_StateMachine.h" |
Source |
/Engine/Source/Runtime/Engine/Private/Animation/AnimNode_StateMachine.cpp |
void UpdateTransitionStates
(
const FAnimationUpdateContext & Context,
FAnimationActiveTransitionEntry & Transition
)
Helper function that will update the states associated with a transition.