Choose your operating system:
Windows
macOS
Linux
| FAnimationBaseContext
|
Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Animation/AnimNodeBase.h |
Include |
#include "Animation/AnimNodeBase.h" |
struct FAnimationUpdateContext : public FAnimationBaseContext
Update context passed around during animation tree update
Name | Description | |
---|---|---|
|
FAnimationUpdateContext ( |
|
|
FAnimationUpdateContext ( |
|
|
FAnimationUpdateContext ( |
|
|
FAnimationUpdateContext ( |
Name | Description | ||
---|---|---|---|
|
FAnimationUp... |
FractionalWeight ( |
|
|
FAnimationUp... |
FractionalWeightAndRootMotion ( |
|
|
FAnimationUp... |
FractionalWeightAndTime ( |
|
|
FAnimationUp... |
FractionalWeightTimeAndRootMotion ( |
|
|
float |
GetDeltaTime() |
Returns the delta time for this update, in seconds. |
|
float |
GetFinalBlendWeight() |
Returns the final blend weight contribution for this stage. |
|
float |
GetRootMotionWeightModifier() |
Returns the weight modifier for root motion (as root motion weight wont always match blend weight) |
|
FAnimationUp... |
GetSharedContext() |
Returns persistent state that is tracked through animation tree update. |
|
LogMessage ( |
Log update message. |
|
|
FAnimationUp... |
WithNodeId ( |
|
|
FAnimationUp... |
WithOtherProxy ( |
|
|
FAnimationUp... |
WithOtherSharedContext |