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Module |
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Header |
/Engine/Source/Runtime/Engine/Classes/Animation/AnimStateMachineTypes.h |
Include |
#include "Animation/AnimStateMachineTypes.h" |
struct FBakedStateExitTransition
Name | Description | ||
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bAutomaticRemainingTimeRule |
Automatic Transition Rule based on animation remaining time. |
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bDesiredTransitionReturnValue |
What the transition rule node needs to return to take this transition (for bidirectional transitions) |
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CanTakeDelegateIndex |
The node property index for this rule. |
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CustomResultNodeIndex |
The blend graph result node index. |
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PoseEvaluatorLinks |
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SyncGroupNameToRequireValidMarkersRule |
Additional rule around SyncGroup requiring Valid Markers. |
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TransitionIndex |
The index into the machine table of transitions. |
Name | Description | |
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FBakedStateExitTransition() |