FBakedStateExitTransition

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References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Animation/AnimStateMachineTypes.h

Include

#include "Animation/AnimStateMachineTypes.h"

Syntax

struct FBakedStateExitTransition

Variables

Name Description

Public variable

bool

 

bAutomaticRemainingTimeRule

Automatic Transition Rule based on animation remaining time.

Public variable

bool

 

bDesiredTransitionReturnValue

What the transition rule node needs to return to take this transition (for bidirectional transitions)

Public variable

int32

 

CanTakeDelegateIndex

The node property index for this rule.

Public variable

int32

 

CustomResultNodeIndex

The blend graph result node index.

Public variable

TArray< int32 >

 

PoseEvaluatorLinks

Public variable

FName

 

SyncGroupNameToRequireValidMarkersRule

Additional rule around SyncGroup requiring Valid Markers.

Public variable

int32

 

TransitionIndex

The index into the machine table of transitions.

Constructors

Name Description

Public function

FBakedStateExitTransition()