FBranchingPointMarker

AnimNotifies marked as BranchingPoints will create these markers on their Begin/End times.

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References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Animation/AnimMontage.h

Include

#include "Animation/AnimMontage.h"

Syntax

struct FBranchingPointMarker

Remarks

AnimNotifies marked as BranchingPoints will create these markers on their Begin/End times. They create stopping points when the Montage is being ticked to dispatch events.

Variables

Name Description

Public variable

TEnumAsByte< EA...

 

NotifyEventType

Public variable

int32

 

NotifyIndex

Public variable

float

 

TriggerTime

Constructors

Name Description

Public function

FBranchingPointMarker()

Public function

FBranchingPointMarker

(
    int32 InNotifyIndex,
    float InTriggerTime,
    EAnimNotifyEventType::Type InNotify...
)