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| FAnimationBaseContext
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Module |
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Header |
/Engine/Source/Runtime/Engine/Classes/Animation/AnimNodeBase.h |
Include |
#include "Animation/AnimNodeBase.h" |
struct FPoseContext : public FAnimationBaseContext
Evaluation context passed around during animation tree evaluation
Name | Description | ||
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Curve |
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CustomAttributes |
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Pose |
These Pose/Curve/Attributes are allocated using MemStack. You should not use it outside of stack. |
Name | Description | |
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FPoseContext ( |
This constructor allocates a new uninitialized pose for the specified anim instance. |
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FPoseContext ( |
This constructor allocates a new uninitialized pose, copying non-pose state from the source context. |
Name | Description | ||
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ContainsNaN() |
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ExpectsAdditivePose() |
Is this pose expected to be additive. |
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Initialize ( |
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IsNormalized() |
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LogMessage ( |
Log evaluation message. |
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ResetToAdditiveIdentity() |
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ResetToRefPose() |
Name | Description | ||
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FPoseContext... |
operator= ( |