UAnimCompress_LeastDestructive

Reverts any animation compression, restoring the animation to the raw data.

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Inheritance Hierarchy

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Animation/AnimCompress_LeastDestructive.h

Include

#include "Animation/AnimCompress_LeastDestructive.h"

Syntax

class UAnimCompress_LeastDestructive : public UAnimCompress_BitwiseCompressOnly

Remarks

Reverts any animation compression, restoring the animation to the raw data.

Constructors

Name Description

Public function

UAnimCompress_LeastDestructive

(
    const FObjectInitializer& ObjectIn...
)