UAnimMontage::CreateSlotAnimationAsDynamicMontage

Utility function to create dynamic montage from AnimSequence

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macOS

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References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Animation/AnimMontage.h

Include

#include "Animation/AnimMontage.h"

Source

/Engine/Source/Runtime/Engine/Private/Animation/AnimMontage.cpp

Syntax

static UAnimMontage * CreateSlotAnimationAsDynamicMontage
(
    UAnimSequenceBase * Asset,
    FName SlotNodeName,
    float BlendInTime,
    float BlendOutTime,
    float InPlayRate,
    int32 LoopCount,
    float BlendOutTriggerTime,
    float InTimeToStartMontageAt
)

Remarks

Utility function to create dynamic montage from AnimSequence