UAnimMontage::IsValidSectionName

Choose your operating system:

Windows

macOS

Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Animation/AnimMontage.h

Include

#include "Animation/AnimMontage.h"

Source

/Engine/Source/Runtime/Engine/Private/Animation/AnimMontage.cpp

Syntax

bool IsValidSectionName
(
    FName InSectionName
) const

Returns

true if valid section