UAnimMontage::PreSave

Choose your operating system:

Windows

macOS

Linux

Deprecated

Override Hierarchy

UObject::PreSave()

UAnimMontage::PreSave()

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Animation/AnimMontage.h

Include

#include "Animation/AnimMontage.h"

Source

/Engine/Source/Runtime/Engine/Private/Animation/AnimMontage.cpp

Syntax

virtual void PreSave
(
    const class ITargetPlatform * TargetPlatform
)