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| UObjectBase
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Module |
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Header |
/Engine/Source/Runtime/Engine/Public/Animation/AnimNotifyStateMachineInspectionLibrary.h |
Include |
#include "Animation/AnimNotifyStateMachineInspectionLibrary.h" |
class UAnimNotifyStateMachineInspectionLibrary : public UBlueprintFunctionLibrary
A library of commonly used functionality for Notifies related to state machines, exposed to blueprint.
Name | Description | ||
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IsStateInStateMachineInEventContext ( |
Get whether the Reference ContextData has the given state and machine index in a UAnimNotifyStateMachineContext. |
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IsStateMachineInEventContext ( |
Get whether the Reference ContextData has the given machine index in a UAnimNotifyStateMachineContext. |
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IsTriggeredByState ( |
Get whether a state with the given name in any state machine triggered the notify |
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IsTriggeredByStateInStateMachine ( |
Get whether a particular state in a specific state machine triggered the notify |
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IsTriggeredByStateMachine ( |
Get whether the notify was triggered from the specified state machine |