UAnimationAsset::SetPreviewMesh

[IInterface_PreviewMeshProvider](API\Runtime\Engine\Interfaces\IInterface_PreviewMeshProvider) interface

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Override Hierarchy

IInterface_PreviewMeshProvider::SetPreviewMesh()

UAnimationAsset::SetPreviewMesh()

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Animation/AnimationAsset.h

Include

#include "Animation/AnimationAsset.h"

Source

/Engine/Source/Runtime/Engine/Private/AnimationAsset.cpp

Syntax

virtual void SetPreviewMesh
(
    USkeletalMesh * PreviewMesh,
    bool bMarkAsDirty
)

Remarks