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| IInterface_PreviewMeshProvider::SetPreviewMesh()
|
Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Animation/AnimationAsset.h |
Include |
#include "Animation/AnimationAsset.h" |
Source |
/Engine/Source/Runtime/Engine/Private/AnimationAsset.cpp |
virtual void SetPreviewMesh
(
USkeletalMesh * PreviewMesh,
bool bMarkAsDirty
)
IInterface_PreviewMeshProvider interface