UCachedAnimDataLibrary::StateMachine_GetLocalWeight

Returns the weight of a state, relative to its state machine (specified in the provided [FCachedAnimStateData](API\Runtime\Engine\Animation\FCachedAnimStateData))

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References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/Animation/CachedAnimDataLibrary.h

Include

#include "Animation/CachedAnimDataLibrary.h"

Source

/Engine/Source/Runtime/Engine/Private/Animation/CachedAnimDataLibrary.cpp

Syntax

static float StateMachine_GetLocalWeight
(
    UAnimInstance * InAnimInstance,
    const FCachedAnimStateData & CachedAnimStateData
)

Remarks

Returns the weight of a state, relative to its state machine (specified in the provided FCachedAnimStateData)