UMeshDeformerInstance

Base class for mesh deformers instances.

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Inheritance Hierarchy

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Animation/MeshDeformerInstance.h

Include

#include "Animation/MeshDeformerInstance.h"

Syntax

class UMeshDeformerInstance : public UObject

Remarks

Base class for mesh deformers instances. This contains the per instance state for a UMeshDeformer.

Functions

Name Description

Public function Virtual

void

 

EnqueueWork

(
    FSceneInterface* InScene,
    EWorkLoad WorkLoadType
)

Enqueue the mesh deformer workload on a scene.

Public function Virtual Const

bool

 

IsActive()

Get if mesh deformer is active (compiled and valid).

Enums

Name

Description

Public enum

EWorkLoad

Enumeration for workloads to enqueue.