ICameraLensEffectInterface::ActivateLensEffect

This will actually activate the lens Effect.

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Override Hierarchy

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Camera/CameraLensEffectInterface.h

Include

#include "Camera/CameraLensEffectInterface.h"

Syntax

void ActivateLensEffect()

Remarks

This will actually activate the lens Effect. We want this separated from PostInitializeComponents so we can cache these emitters