ICameraLensEffectInterface::IsLooping

Returns true if any associated particle system is set to looping

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Override Hierarchy

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Camera/CameraLensEffectInterface.h

Include

#include "Camera/CameraLensEffectInterface.h"

Syntax

bool IsLooping() const

Remarks

Returns true if any associated particle system is set to looping