UCameraShakeBase::GetUserPlaySpaceMatrix

Returns the current play space matrix.

Choose your operating system:

Windows

macOS

Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Camera/CameraShakeBase.h

Include

#include "Camera/CameraShakeBase.h"

Syntax

const FMatrix & GetUserPlaySpaceMatrix() const

Remarks

Returns the current play space matrix. The value is irrelevant if the shake isn't active, or if its play space isn't UserDefined.