ERayTracingGroupCullingPriority

How quickly component should be culled.

Choose your operating system:

Windows

macOS

Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Components/PrimitiveComponent.h

Include

#include "Components/PrimitiveComponent.h"

Syntax

enum ERayTracingGroupCullingPriority
{
    CP_0_NEVER_CULL,
    CP_1,
    CP_2,
    CP_3,
    CP_4_DEFAULT,
    CP_5,
    CP_6,
    CP_7,
    CP_8_QUICKLY_CULL,
}

Values

Name

Description

CP_0_NEVER_CULL

CP_1

CP_2

CP_3

CP_4_DEFAULT

CP_5

CP_6

CP_7

CP_8_QUICKLY_CULL

Remarks

How quickly component should be culled.