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| FInputBinding
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Module |
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Header |
/Engine/Source/Runtime/Engine/Classes/Components/InputComponent.h |
Include |
#include "Components/InputComponent.h" |
struct FInputActionBinding : public FInputBinding
Binds a delegate to an action.
Name | Description | ||
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ActionDelegate |
The delegate bound to the action |
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TEnumAsByte< EI... |
KeyEvent |
Key event to bind it to, e.g. pressed, released, double click |
Name | Description | |
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FInputActionBinding() |
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FInputActionBinding ( |
Name | Description | ||
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GenerateNewHandle() |
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GetActionName() |
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GetHandle() |
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IsPaired() |
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IsValid() |
Indicates GenerateNewHandle was called |
Name | Description | ||
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operator== ( |