FOnAudioFinished

Called when we finish playing audio, either because it played to completion or because a [Stop()](API\Runtime\Engine\Animation\EAnimSubsystemEnumeration) call turned it off early

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References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Components/AudioComponent.h

Include

#include "Components/AudioComponent.h"

Syntax

class FOnAudioFinished

Remarks

Called when we finish playing audio, either because it played to completion or because a Stop() call turned it off early