FPrecomputedLightInstanceData::ApplyToComponent

Applies this component instance data to the supplied component

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Override Hierarchy

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Components/LightComponent.h

Include

#include "Components/LightComponent.h"

Syntax

virtual void ApplyToComponent
(
    UActorComponent * Component,
    const ECacheApplyPhase CacheApplyPhase
)

Remarks

Applies this component instance data to the supplied component