FSceneComponentInstanceData::FindAndReplaceInstances

Replaces any references to old instances during Actor reinstancing

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Override Hierarchy

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Components/SceneComponent.h

Include

#include "Components/SceneComponent.h"

Source

/Engine/Source/Runtime/Engine/Private/Components/SceneComponent.cpp

Syntax

virtual void FindAndReplaceInstances
(
    const TMap< UObject *, UObject * > & OldToNewInstanceMap
)

Remarks

Replaces any references to old instances during Actor reinstancing