FScopedMovementUpdate::GetPendingBlockingHits

Returns the list of pending blocking hits, which will be used for notifications once the move is committed.

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References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Components/SceneComponent.h

Include

#include "Components/SceneComponent.h"

Syntax

const TScopedBlockingHitArray & GetPendingBlockingHits() const

Remarks

Returns the list of pending blocking hits, which will be used for notifications once the move is committed.