FTimelineVectorTrack

Struct that contains one entry for each vector interpolation performed by the timeline

Choose your operating system:

Windows

macOS

Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Components/TimelineComponent.h

Include

#include "Components/TimelineComponent.h"

Syntax

struct FTimelineVectorTrack

Remarks

Struct that contains one entry for each vector interpolation performed by the timeline

Variables

Name Description

Public variable

FOnTimelineVect...

 

InterpFunc

Function that the output from ValueCurve will be passed to

Public variable

FOnTimelineVect...

 

InterpFuncStatic

Static version of FOnTimelineVector, for use with non-UObjects

Public variable

FName

 

TrackName

Name of track, usually set in Timeline Editor. Used by SetInterpVectorCurve function.

Public variable

TObjectPtr< cla...

 

VectorCurve

Vector curve to be evaluated

Public variable

FStructProperty...

 

VectorProperty

Cached vector struct property pointer

Public variable

FName

 

VectorPropertyName

Name of property that we should update from this curve

Constructors

Name Description

Public function

FTimelineVectorTrack()