SkipPhysicsToEnum

Converts legacy bool into the SkipPhysicsUpdate bitflag

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References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Components/ActorComponent.h

Include

#include "Components/ActorComponent.h"

Syntax

EUpdateTransformFlags SkipPhysicsToEnum
(
    bool bSkipPhysics
)

Remarks

Converts legacy bool into the SkipPhysicsUpdate bitflag