UAudioComponent::PlaybackCompleted

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References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Components/AudioComponent.h

Include

#include "Components/AudioComponent.h"

Source

/Engine/Source/Runtime/Engine/Private/Components/AudioComponent.cpp

Syntax

static void PlaybackCompleted
(
    uint64 AudioComponentID,
    bool bFailedToStart
)