UAudioComponent::SetPlaybackTimes

Sets the audio thread playback time as used by the active sound playing this audio component Will be set if the audio component is using baked FFT or envelope following data so as to be able to feed that data to BP based on playback time

Choose your operating system:

Windows

macOS

Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Components/AudioComponent.h

Include

#include "Components/AudioComponent.h"

Source

/Engine/Source/Runtime/Engine/Private/Components/AudioComponent.cpp

Syntax

void SetPlaybackTimes
(
    const TMap< uint32, float > & InSoundWavePlaybackTimes
)

Remarks

Sets the audio thread playback time as used by the active sound playing this audio component Will be set if the audio component is using baked FFT or envelope following data so as to be able to feed that data to BP based on playback time