UAudioComponent::UpdateSpriteTexture

Utility function that updates which texture is displayed on the sprite dependent on the properties of the Audio Component.

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References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Components/AudioComponent.h

Include

#include "Components/AudioComponent.h"

Source

/Engine/Source/Runtime/Engine/Private/Components/AudioComponent.cpp

Syntax

void UpdateSpriteTexture()

Remarks

Utility function that updates which texture is displayed on the sprite dependent on the properties of the Audio Component.