bCanPlayMultipleInstances

If true, the Audio Component will play multiple sound instances at once.

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Syntax

uint8 bCanPlayMultipleInstances: 1

Remarks

If true, the Audio Component will play multiple sound instances at once. Switching sounds or calling play while already playing will not stop already active instances. Virtualization for all played sounds will be disabled. Disabling while sound(s) are playing will not take effect until the AudioComponent is stopped and restarted.