UBrushComponent::CreateSceneProxy

Creates a proxy to represent the primitive to the scene manager in the rendering thread.

Choose your operating system:

Windows

macOS

Linux

Override Hierarchy

UPrimitiveComponent::CreateSceneProxy()

UBrushComponent::CreateSceneProxy()

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Components/BrushComponent.h

Include

#include "Components/BrushComponent.h"

Source

/Engine/Source/Runtime/Engine/Private/Components/BrushComponent.cpp

Syntax

virtual FPrimitiveSceneProxy * CreateSceneProxy()

Remarks

Creates a proxy to represent the primitive to the scene manager in the rendering thread.

Returns

The proxy object.