UChildActorComponent::GetLifetimeReplicatedProps

Returns properties that are replicated for the lifetime of the actor channel

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Override Hierarchy

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Components/ChildActorComponent.h

Include

#include "Components/ChildActorComponent.h"

Source

/Engine/Source/Runtime/Engine/Private/Components/ChildActorComponent.cpp

Syntax

virtual void GetLifetimeReplicatedProps
(
    TArray< FLifetimeProperty > & OutLifetimeProps
) const

Remarks

Returns properties that are replicated for the lifetime of the actor channel