UDecalComponent::PushSelectionToProxy

Pushes new selection state to the render thread primitive proxy

Choose your operating system:

Windows

macOS

Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Components/DecalComponent.h

Include

#include "Components/DecalComponent.h"

Source

/Engine/Source/Runtime/Engine/Private/Components/DecalComponent.cpp

Syntax

void PushSelectionToProxy()

Remarks

Pushes new selection state to the render thread primitive proxy