UInstancedStaticMeshComponent::BatchUpdateInstancesData

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Override Hierarchy

UInstancedStaticMeshComponent::BatchUpdateInstancesData()

UHierarchicalInstancedStaticMeshComponent::BatchUpdateInstancesData()

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Components/InstancedStaticMeshComponent.h

Include

#include "Components/InstancedStaticMeshComponent.h"

Source

/Engine/Source/Runtime/Engine/Private/InstancedStaticMesh.cpp

Syntax

virtual bool BatchUpdateInstancesData
(
    int32 StartInstanceIndex,
    int32 NumInstances,
    FInstancedStaticMeshInstanceData * StartInstanceData,
    bool bMarkRenderStateDirty,
    bool bTeleport
)