UInstancedStaticMeshComponent::CanEditSMInstance

Can the given static mesh instance be edited?

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macOS

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Override Hierarchy

ISMInstanceManager::CanEditSMInstance()

UInstancedStaticMeshComponent::CanEditSMInstance()

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Components/InstancedStaticMeshComponent.h

Include

#include "Components/InstancedStaticMeshComponent.h"

Source

/Engine/Source/Runtime/Engine/Private/InstancedStaticMesh.cpp

Syntax

virtual bool CanEditSMInstance
(
    const FSMInstanceId & InstanceId
) const

Remarks

Can the given static mesh instance be edited?

Returns

True if it can be edited, false otherwise.