UInstancedStaticMeshComponent::GetComponentChildElements

Get the logical child elements of this component, if any.

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macOS

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Override Hierarchy

UActorComponent::GetComponentChildElements()

UInstancedStaticMeshComponent::GetComponentChildElements()

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Components/InstancedStaticMeshComponent.h

Include

#include "Components/InstancedStaticMeshComponent.h"

Source

/Engine/Source/Runtime/Engine/Private/InstancedStaticMesh.cpp

Syntax

virtual void GetComponentChildElements
(
    TArray< FTypedElementHandle > & OutElementHandles,
    const bool bAllowCreate
)

Remarks

Get the logical child elements of this component, if any.

See Also