UInstancedStaticMeshComponent::InitInstanceBody

Initializes the body instance for the specified instance of the static mesh.

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References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Components/InstancedStaticMeshComponent.h

Include

#include "Components/InstancedStaticMeshComponent.h"

Source

/Engine/Source/Runtime/Engine/Private/InstancedStaticMesh.cpp

Syntax

void InitInstanceBody
(
    int32 InstanceIdx,
    FBodyInstance * InBodyInstance
)

Remarks

Initializes the body instance for the specified instance of the static mesh.