UInstancedStaticMeshComponent::RemoveInstances

Remove the instances specified. Returns True on success.

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Override Hierarchy

UInstancedStaticMeshComponent::RemoveInstances()

UHierarchicalInstancedStaticMeshComponent::RemoveInstances()

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Components/InstancedStaticMeshComponent.h

Include

#include "Components/InstancedStaticMeshComponent.h"

Source

/Engine/Source/Runtime/Engine/Private/InstancedStaticMesh.cpp

Syntax

virtual bool RemoveInstances
(
    const TArray< int32 > & InstancesToRemove
)

Remarks

Remove the instances specified. Returns True on success.