ULocalLightComponent::GetUnitsConversionFactor

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References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Components/LocalLightComponent.h

Include

#include "Components/LocalLightComponent.h"

Source

/Engine/Source/Runtime/Engine/Private/Components/LocalLightComponent.cpp

Syntax

static float GetUnitsConversionFactor
(
    ELightUnits SrcUnits,
    ELightUnits TargetUnits,
    float CosHalfConeAngle
)