UModelComponent::ContainsPhysicsTriMeshData

Interface for checking if the implementing objects contains triangle mesh collision data

Choose your operating system:

Windows

macOS

Linux

Override Hierarchy

IInterface_CollisionDataProvider::ContainsPhysicsTriMeshData()

UModelComponent::ContainsPhysicsTriMeshData()

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Components/ModelComponent.h

Include

#include "Components/ModelComponent.h"

Source

/Engine/Source/Runtime/Engine/Private/Components/ModelComponent.cpp

Syntax

virtual bool ContainsPhysicsTriMeshData
(
    bool InUseAllTriData
) const

Remarks

Interface for checking if the implementing objects contains triangle mesh collision data

Returns

true if the implementing object contains triangle mesh data, false otherwise