UModelComponent::GetStaticLightingInfo

Choose your operating system:

Windows

macOS

Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Components/ModelComponent.h

Include

#include "Components/ModelComponent.h"

Source

/Engine/Source/Runtime/Engine/Private/ModelLight.cpp

Syntax

virtual void GetStaticLightingInfo
(
    FStaticLightingPrimitiveInfo & OutPrimitiveInfo,
    const TArray< ULightComponent * > & InRelevantLights,
    const FLightingBuildOptions & Options
)