UModelComponent::InitializeModelComponent

Minimal initialization.

Choose your operating system:

Windows

macOS

Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Components/ModelComponent.h

Include

#include "Components/ModelComponent.h"

Source

/Engine/Source/Runtime/Engine/Private/Components/ModelComponent.cpp

Syntax

void InitializeModelComponent
(
    UModel * InModel,
    uint16 InComponentIndex,
    uint32 MaskedSurfaceFlags,
    const TArray< uint16 > & InNodes
)

Remarks

Minimal initialization.