FGetHidePrimitivesDelegate

Delegate that this virtual texture will call to evaluated the full HidePrimitives state.

Choose your operating system:

Windows

macOS

Linux

Type

typedef TMulticastDelegate_TwoParams< void, bool &, bool & > FGetHidePrimitivesDelegate

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Components/RuntimeVirtualTextureComponent.h

Include

#include "Components/RuntimeVirtualTextureComponent.h"

Remarks

Delegate that this virtual texture will call to evaluated the full HidePrimitives state.