URuntimeVirtualTextureComponent::GetHidePrimitivesDelegate

Get the delegate used to extend the calculation of the HidePrimitives state.

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References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Components/RuntimeVirtualTextureComponent.h

Include

#include "Components/RuntimeVirtualTextureComponent.h"

Syntax

FGetHidePrimitivesDelegate & GetHidePrimitivesDelegate()

Remarks

Get the delegate used to extend the calculation of the HidePrimitives state.